The renowned publisher has appointed a seasoned producer from Respawn Entertainment to direct the studio crew at their internal studio, which is currently working on the anticipated over-the-shoulder roguelike extraction-shooter known as Project Ethos.
Management Change Follows Mixed Feedback
Brinkman steps into the leadership position at the development studio following the dismissal of previous head Michael Condrey, who was reportedly let go due to the game's lackluster initial reveal last autumn.
Recently, 2K president David Ismailer informed staff about this organizational change through an internal memo, which highlighted that playtesting had shown the need for a distinct game identity.
Ismailer stated that the team is now overhauling Project Ethos with a renewed focus, aiming to better meet player expectations.
A Pattern of Strategic Recruitment
This announcement follows a comparable action taken by the publisher in the summer, when they hired an industry veteran from the Diablo team to contribute to the BioShock studio Cloud Chamber.
Below is the full content from the president's memo:
Hello Everyone—
I know you all just wrapped up your town hall - I trust you’re as thrilled as I am with the good news. Last time I shared you all a note, I mentioned the following: “I believe in this crew. You all are some of the most driven and talented creators we have had the chance to partner with - and we’re excited for that relationship to continue.”
Given your hard work and flexibility, particularly over the last year, you consistently demonstrate that.
The player input from last autumn’s the game testing phase was revealing. It confirmed the potential of a roguelike shooter but told us we still had work to do. It highlighted the necessity for a clearer brand.
The progress is encouraging to see how far you’ve come. You took the input to heart and overhauled the title with a revitalized goal - one that’s positioned to fulfill its potential to our audience.
The belief in Project ETHOS grows every day. To advance the outstanding advancement you’ve made, I am thrilled to announce the new hire as the incoming Lead of 31st Union. Following several months of talks, Ben starts with us on next week.
His management and background in the competitive gaming field is considerable, having devoted the recent years creating and managing some of the most recognizable franchises in gaming, including the acclaimed shooter, and most recently, Apex Legends.
Please join me in greeting Ben in the coming days. We are all eager to continue seeing the evolution of the game in the weeks to follow.
David
Background of the Incoming Leader
The appointee currently serves in the position of executive producer and head of production at the renowned studio for Apex Legends. He previously worked at major gaming companies in multiple development positions on the iconic franchise series, and, before that, had stints at 2K and Electronic Arts.
Game Information and Vision
The upcoming game was revealed in October 2024 in conjunction with a early access event. Then, the developers portrayed the title as a "free-to-play, third-person perspective action-packed experience and an innovative advancement on the genre."
"Create your ideal gameplay session—or face defeat—in this engaging over-the-shoulder adventure! Build your hero in real-time to match your preferred approach," the game's pitch explains. "Challenge the opponents with unique powers, risks, and obstacles that change every session. Do you leave securely with your collected items? Alternatively take a risk, risk it all, and trust your team can achieve the highest spot? The choice is up to you."
The game does not have an confirmed debut schedule or supported systems, but players can expect further news as development advances.